This year at GDC we are announcing two features that allow gamers to share their experiences. Ansel and ShadowPlay Highlights make it easy for gamers to share their experiences in your game!
GameWorks, FleX, DirectX 12
We are pleased to announce the release of Flex 1.1.0, available immediately to all registered NVIDIA developers. Flex 1.1.0 adds support for Direct3D 11/12.
If you are a simulation or physics programmer we have loads of great content for you at GDC on Thursday. We have talks on D3D DirectCompute, GPU accelerated rigid bodies and a talk on advanced animation techniques in Unreal Engine 4
Research, Climate/Weather/Ocean Modeling, Cluster / Supercomputing, Developer Spotlight, Government / National Labs, Image Recognition, Machine Learning & Artificial Intelligence
Sangram Ganguly, a senior research scientist at the NASA Ames Research Center shares how they are analyzing satellite imagery with deep learning to gain a better understanding of our planet.
The Game Developer Conference will return to San Francisco on Feb 27th 2017 for 5 days of tutorials, presentations and the expo. This will be NVIDIA’s biggest year yet.