If you are a simulation or physics programmer we have loads of great content for you at GDC on Thursday. We have talks on D3D DirectCompute, GPU accelerated rigid bodies and a talk on advanced animation techniques in Unreal Engine 4
Today at GDC NVIDIA released of the latest version of GameWorks.
We are accelerating the pace of innovation in game development through
advanced technologies for rendering, VR, ray tracing and simulation.