Watch an AI Play Mario Kart

Features, Research, cuDNN, GeForce, Image Recognition, Machine Learning & Artificial Intelligence, Media & Entertainment

Nadeem Mohammad, posted Jan 11 2017

A developer spent a couple of days over his winter break training an artificial neural network to play the classic racing game Mario Kart 64 and documented his results to share what he learned in the process. “It had been a few years since I’d done any serious machine learning, and I wanted to try

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New AI App Provides Personalized Skin Care Evaluation

Features, News, Research, CUDA, cuDNN, GeForce, Healthcare & Life Sciences, Image Recognition, Machine Learning & Artificial Intelligence

Nadeem Mohammad, posted Jan 10 2017

With 65 years of skincare experience, Olay developed a deep learning-based tool that can act as your personalized beauty skin care advisor. “It’s become a real challenge to shop for skin care,” said Frauke Neuser, principal scientist at Olay. “You go into a store, and there are 50 yards of facial care products.” Olay, the

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Identify Rare Diseases with a Selfie

News, Research, CUDA, cuDNN, GeForce, Healthcare & Life Sciences, Image Recognition, Machine Learning & Artificial Intelligence

Nadeem Mohammad, posted Jan 09 2017

A new deep learning app called Face2Gene lets doctors snap an image of a patient and receive a suggested diagnosis from thousands of genetic disorders. “One in 10 people suffer from a rare disease,” said Dekel Gelbman, FDNA CEO, the company who developed the app. “Many of these are life threatening, and often extremely difficult

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High Dynamic Range 4k 144Hz G-Sync monitors announced at CES 17

GameWorks, HDR

David Coombes, posted Jan 06 2017

This week at CES, NVIDIA announced a revolution in monitor technology, unveiling the world's first HDR PC gaming monitors. HDR monitors produce an image with wider color gamut, higher contrast, saturation and brightness, more closely matching human vision.

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Movie quality Cloth and Fluid Simulation with NVIDIA FleX

GameWorks, FleX

David Coombes, posted Dec 21 2016

FleX is a unified particle physics framework that can be used for all kinds of real-time simulations for all object types: rigid- and soft-bodies as well as fluids and gases. It utilizes the power of CUDA and NVIDIA GPUs and can do simulations with tens of thousands of particles in real-time. It's only natural to wonder whether FleX can produce results applicable not only for real-time, but also for high-precision simulation for animations and feature films.

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