MIT Researchers Created Eye-Tracking Solution For Your Smartphone

Research, Caffe, cuDNN, GeForce, Higher Education / Academia, Image Processing, Machine Learning & Artificial Intelligence, Video Processing

Nadeem Mohammad, posted Jun 27 2016

From scientific research to commercial applications, eye tracking is an important tool across many domains. Researchers from MIT and University of Georgia developed software that can turn any smartphone into an eye-tracking device. Besides making existing applications of eye-tracking technology more accessible, the system could also help detect signs of incipient neurological disease or mental

Read more

IndieCade @ E3 Wrap-Up

GameWorks, SHIELD Stories

Anthony Cascio, posted Jun 24 2016

Thanks for coming out to E3 this year and showing your support for all the Indie titles that were shown off at the IndieCade@E3 Festival. We had an amazing time and look forward to seeing you all next year!

We showed off some great games, like Super Meat Boy, Contrast, Super Mega Baseball, and Ultimate Chicken Horse. All playable on NVIDIA SHIELD! The folks at IndieCade were ecstatic over our participation this year and we were astounded by the response to NVIDIA SHIELD.

Read more

Artificial Intelligence System Predicts Human Interactions

Research, Caffe, cuDNN, Higher Education / Academia, Image Processing, Machine Learning & Artificial Intelligence, Robotics, Tesla, Video Processing

Nadeem Mohammad, posted Jun 24 2016

Predicting what will happen in the future is challenging. Researchers from MIT’s Computer Science and Artificial Intelligence Laboratory developed an algorithm that can predict whether two individuals will hug, kiss, shake hands or slap five in the next scene. Using a Tesla K40 GPU with the cuDNN-accelerated Caffe deep learning framework, the researchers trained their

Read more

Pascal VR Tech

GameWorks Expert Developer, GameWorks, pascal, GameWorks VR, VRWorks, DesignWorks

Iain Cantlay, posted Jun 23 2016

NVIDIA recently launched our Pascal architecture with the GeForce GTX 1080 and 1070 GPUs. Pascal introduces a couple of new technologies aimed specifically at improving the Virtual Reality experience (VR). Single Pass Stereo addresses the geometry end of the pipeline, allowing both views of a stereo scene to be efficiently rendered in a single pass.

Read more

Deep Learning System Improves Breast Cancer Detection

Features, Research, Caffe, cuDNN, Higher Education / Academia, Image Processing, Machine Learning & Artificial Intelligence, Medical and Life Sciences, Tesla

Nadeem Mohammad, posted Jun 23 2016

Researchers from Beth Israel Deaconess Medical Center (BIDMC) and Harvard Medical School have developed a deep learning approach to read and interpret pathology images. Trained on Tesla K80 GPUs with the cuDNN-accelerated Caffe deep learning framework, their system achieved 92 percent accuracy at identifying breast cancer in images of lymph nodes which earned them the

Read more