Human-like Character Animation System Uses AI to Navigate Terrains

Features, Research, CUDA, cuDNN, Games, GeForce, Higher Education / Academia, Image Recognition, Machine Learning & Artificial Intelligence, Media & Entertainment

Nadeem Mohammad, posted May 02 2017

Researchers from University of Edinburgh and Method Studios developed a real-time character control mechanism using deep learning that can help virtual characters walk, run and jump a little more naturally.  “Data-driven motion synthesis using neural

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Recreate Any Voice Using One Minute of Sample Audio

Research, CUDA, cuDNN, GeForce, Higher Education / Academia, Internet / Communications, Machine Learning & Artificial Intelligence, Media & Entertainment, Signal / Audio Processing

Nadeem Mohammad, posted Apr 27 2017

A Montreal-based startup developed a set of deep learning algorithms that can copy anyone’s voice with only 60 seconds of sample audio.

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VRWorks Support for Unity Now Available

GameWorks, GameWorks Expert Developer, VRWorks, DesignWorks, VR, Unity Engine

Vincent Brisebois, posted Apr 26 2017

Unity today released 2017.1.0 Beta 2 which enables support for our VRWorks technology.

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Artificial Intelligence Could Help Diagnose Tuberculosis

Research, CUDA, cuDNN, GeForce, Healthcare & Life Sciences, Image Recognition, Machine Learning & Artificial Intelligence

Nadeem Mohammad, posted Apr 25 2017

Researchers from Thomas Jefferson University Hospital in Philadelphia are training deep learning models to identify tuberculosis (TB) in an effort to help patients in regions with limited access to radiologists.

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