Spotting Keywords in Audio and Video Files

News, Cloud, Internet / Communications, Machine Learning & Artificial Intelligence, Signal / Audio Processing, Video Processing

Nadeem Mohammad, posted Mar 17 2016

United States call centers generate more than a billion hours of audio recordings every year and less than 25% of the audio is made searchable or analyzed. Launching out of Y Combinator’s Winter 2016 class, DeepGram uses deep learning and GPUs hosted in the Amazon Web Services cloud to quickly index audio and make it searchable.

Read more

Join the GeForce NOW Developer Program

Shield, NVIDIA Shield

Jerry Heinz, posted Mar 16 2016

Today at the Game Developers Conference in San Francisco, NVIDIA rolled out a new program that makes it simple for developers to publish their games on NVIDIA’s GeForce NOW game-streaming service and reach a new generation of gamers.

Read more

AI, VR, Robotics Startups Vie for $100,000 Next Month in Silicon Valley

Corporate, GTC 2016

Lan Malin, posted Mar 16 2016

Some of the brightest startups in the tech world go head-to-head next month, vying for $100,000 and a shot at glory. We’ve selected a dozen young companies from over 100 applicants worldwide for this year’s Early Stage Challenge, a feature event of our eighth annual Emerging Companies Summit (ECS).

Read more

Monash University Upgrades MASSIVE GPU-Accelerated Supercomputer

Research, Big Data & Data Mining, Geoscience, GRID, Higher Education / Academia, Material Science, Tesla

Nadeem Mohammad, posted Mar 15 2016

To accelerate biomedical research, Australia’s Monash University boosted its research infrastructure with a third GPU-accelerated supercomputer called MASSIVE-3. MASSIVE-3 is equipped with both Tesla K80 GPUs and GRID K1 GPUs for data processing and visualization, driving the new system nearly four times faster than MASSIVE-2. Over the past five years, MASSIVE has played a key

Read more

Preparing for Real HDR

GameWorks, GameWorks Expert Developer, HDR

Evan Hart, posted Mar 11 2016

High Dynamic Range Displays allow for more vibrant and realistic graphics for games. We are reaching a tipping point where game developers can really start to take advantage of HDR. NVIDIA has been researching the technology for some time (we showed HDR demos at SIGGRAPH 2014 and 2015) and have many insights on the benefits and challenges. Read this article to find out more.

Read more