by David Coombes, posted Aug 16 2014

Borderlands The Pre-Sequel! is shipping on Steam on October 14th taking gamers to Pandora’s moon to discover how Handsome Jack became the villain of Borderlands 2 that gamers know and love. Borderlands2 already took advantage of PhysX effects for effects including particles and cloth. The Pre-Sequel adds laser impacts and ice explosions in the frigid low gravity environment of the moon as well as supporting 4K Ultra High Resolution. For more details on the game follow this link to the...

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Tags GameWorks

by Eric Foo, posted Jul 29 2014

(简体中文) Develop on the latest and fastest mobile hardware available with the all-new NVIDIA® SHIELD™ tablet, powered by NVIDIA® Tegra® K1. Tegra Android Development Pack (3.0R2) is your source for all software tools required to start development in a single installation step. Release 3.0R2 includes major feature updates to all Developer Tools and provides developer support to build, debug, analyze and profile for CUDA 6.0, Java, native C/C++, OpenGL ES 2.0, OpenGL ES 3.0,...

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by David Coombes, posted Jul 28 2014

We are incredibly proud of the latest member of the NVIDIA SHIELD family. We think every Android developer should be excited to get their hands on one. Here are 4 reasons why you want to develop on NVIDIA SHIELD tablet: Performance for Developers The Tegra K1 delivers unprecedented levels of horsepower combined with the best developer tools in the industry. If you are developing AAA content for Android you need a development platform that is ahead of where the competition will be in...

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by David Coombes, posted Jul 24 2014

This month we welcome two new members to the NVIDIA SHIELD family. Designed with gamers in mind, the SHIELD Tablet offers PC-grade performance, crystal clear audio, and the best entertainment and gaming content. Pair it with the optional SHIELD Wireless Controller and you have the ultimate tablet experience for PC and Android gamers. If you are developing Android content, these new products represent the cutting edge of performance today and are backed by the best development...

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by Monier Maher, posted Jul 10 2014

NVIDIA FlameWorks is a system for generating cinematic fire, smoke, and explosion effects for games. It combines a state-of-the-art, grid-based fluid simulator with an efficient volume rendering engine. The simulator uses a highly optimized solver, which enables the simulation of high-resolution grids in real-time. It supports collisions with standard primitives, and includes a combustion model for generating flame effects. The system is highly customizable and supports user defined...

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