Tags GameWorks

by Eric Foo, posted Feb 18 2015

NVIDIA Nsight™ Visual Studio Edition 4.5 final is now available for download in the NVIDIA GameWorks Registered Developer Program. This release improves OpenGL 4.3 support, increases performance of graphics applications running in the Frame Debugger and Analysis Tracing, and includes support for CUDA 7.0 RC. Download Nsight Visual Studio Edition 4.5 To download, you must be a member of the NVIDIA GameWorks Registered Developer Program and signed into your account. To...

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Tags GameWorks

by Eric Foo, posted Jan 13 2015

NVIDIA® Nsight™ Visual Studio Edition 4.5 Release Candidate 1 is available for download in the Nsight Visual Studio Edition Early Access page under the NVIDIA GameWorks Registered Developer Program. This release improves OpenGL 4.3 support, increases performance of graphics applications running in the Frame Debugger and Analysis Tracing, and includes support for CUDA 7.0 Release Candidate Toolkit. Download Nsight Visual Studio Edition 4.5 Release Candidate 1 Now! To download, you must...

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by Andrew Edelsten, posted Dec 10 2014

Android 5.0 "Lollipop" a month on: the OS sets the high bar for a mobile OS and the Nexus 9 shines but there are some pitfalls for developers. If you're getting reports of crashes on Lollipop, be sure to check out these potential gotchas! The Google Nexus 9 tablet is built with the NVIDIA® Tegra® K1 64 bit mobile processor and SHIELD tablet 8 was one of the first Android devices to receive the Lollipop OTA. To ensure the best user experience for these two important products, NVIDIA...

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by Jon Story, posted Nov 19 2014

What is it? Conservative raster is a cool new feature that came along with NVIDIA’s new Maxwell architecture, which means it is accessible today on GTX980/GTX970 boards. It allows rasterization to generate fragments for every pixel touched by a primitive. This post shows how to enable the feature, and highlights a couple of example use cases: ray traced shadows and voxelization. Conservative raster produces fragments for every pixel touched by a primitive, and that holds true even if no...

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by Andrew Edelsten, posted Oct 20 2014

Google launches Android 5.0 "Lollipop" with full ARMv8-A 64 bit and OpenGL 3.1 + AEP support on the Nexus 9 tablet powered by the NVIDIA® Tegra® K1 64 bit mobile processor. In what is surely the most casually cool approach to a product and major OS launch in living memory, Google posted a blog last Wednesday to unveil Android version 5.0 (named Lollipop) and a suite of new Nexus products. Leading the Lollipop charge is the Nexus 9 tablet powered by the NVIDIA Tegra K1 64 bit...

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