In this presentation, Cass Everitt and John McDonald talk about some newer extensions to OpenGL and how they can reduce (or even eliminate) driver overhead. We'll discuss where performance goes, fundamentals of the graphics driver stack and specific GL extensions--such as Bindless rendering and MultiDraw commands.
Learn how to profile OpenGL 4.2 applications with Nsight Visual Studio Edition 3.1. This webinar shows how you can use Nsight Visual Studio Edition can be used to tune graphics applications.
If you didn't have the chance to attend our recent webinar on debugging OpenGL using Nsight Visual Studio or if you want to review the presentation video online you now can.