Tags Game & Graphics Development

by David Coombes, posted Jan 06 2014

Last night, ahead of this year’s International Consumer Electronics Show, NVIDIA CEO Jen-Hsun Huang introduced Tegra K1.    The fifth-generation of NVIDIA’s Tegra line of mobile processors, it’s the first mobile SoC to support next-gen graphics capabilities. It does so by unleashing 192 Kepler graphics cores. These are the exact same cores used in GeForce graphics cards and Tesla supercomputer accelerators.

Read more

Tags Game & Graphics Development

by David Coombes, posted Jan 05 2014

The International Consumer Electronics Show begins next week in Las Vegas, and we’re getting an early start. We’re holding a press event on Sunday at 8 pm Pacific Time. Tune in: we’ll be live blogging the event, here, and serving up a live video feed through Twitch.tv.

Read more

Tags Game & Graphics Development

by David Coombes, posted Nov 20 2013

BlizzCon is one of the highlights of the year for North American gamers with thousands of attendees converging on the Anaheim Conference Center for 2 days of gaming, cosplay, e-sports, panels and events culminating with a Blink-182 concert. NVIDIA were there in force to show the highest possible graphics experience with Blizzard titles such as World of Warcraft, Starcraft 2 and Diablo3.

Read more

Tags Game & Graphics Development

by David Coombes, posted Nov 15 2013

At the Montreal editor's day we recently announced an exciting new PhysX simulation technology, FleX. Traditionally, visual effects are made using a combination of elements created using specialized solvers for rigid bodies, fluids, clothing, etc. Because FLEX uses a unified particle representation for all object types, it enables new effects where different simulated substances can interact with each other seamlessly.

Read more

Tags Game & Graphics Development

by David Weller, posted Mar 28 2013

We know that GDC is a hectic time, and there is a lot of competition for your time when it comes to the many sessions at GDC. I'd like to suggest you hang out with us tomorrow in our sponsored sessions in the West Hall, Room 2002, as we have one of the best lineups we've had in years. Lets look at the lineup and you'll see why. 10am-11am: NVIDIA® Nsight™ Visual Studio Edition 3.0 - Catzilla Engine Development in DirectX 11 and OpenGL 4.2

Read more