by David Coombes, posted Dec 10 2014

Is your game built on a cross platform engine like Unity or Unreal Engine? Does your game support gamepads? Have you made an Android build? You might be surprised at how easy porting to Android is. A modern Android device like the SHIELD tablet has a powerful quad core CPU, a modern, precise, fully featured GPU and 2GB of RAM. This means that in many respects, it is equivalent or superior to a previous generation console. Because of this, many games can be deployed with little or...

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Tags Game & Graphics Development, Mobile Development, Tools

by Eric Foo, posted Nov 15 2013

Shortly after the release of the NVIDIA SHIELD update to Android 4.3 (OTA Update 63/64), a bug was discovered that prevents Nsight Tegra, and other debuggers, from attaching to applications for debugging. This bug does not affect devices that are flashed with a full image. Instead it only affects devices where the OTA Update 63/64 releases were applied as a System Update on the device. A workaround to this issue is available to developers by directly flashing a full image onto the device by...

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Tags Game & Graphics Development, Mobile Development, Tools

by Eric Foo, posted Oct 28 2013

In conjunction with the latest NVIDIA® SHIELD™ update, Tegra Android Development Pack 2.0r6 provides same-day support for the powerful SHIELD game development tools, including Tegra Profiler, Nsight Tegra and PerfHUD ES. Tegra Android Development Pack (TADP) is a suite of SDKs, developer tools, drivers and OS images bundled in a single package to help simplify setting up and managing an Android development environment. In addition to support for the latest Tegra SOC in mobile...

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Tags Game & Graphics Development, Mobile Development, Technologies

by Eric Foo, posted Oct 14 2013

Spotlighting how our blazingly fast Tegra 4 technology produces games with amazing visuals, including dynamic shadows, depth of field, and HDR to name a few, the video below shows game developers like Bitsquid, Steel Wool Games and Vivid Games show off their latest games running on Tegra 4.

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