Tags GameWorks

by Andrew Edelsten, posted Jun 09 2015

NVIDIA is using CUDA and the power of GeForce to accelerate Adaptive Scalable Texture Compression (ASTC) along multiple axes! Guest Blogger: Fei Yang As a programmer, I love challenging jobs, and this is one them! Adaptive Scalable Texture Compression (ASTC) is a new standard for texture compression that provides development teams and art directors with the ability to balance texture quality and texture size. Texture compression is not new, but ASTC provides a far greater number of options...

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by Andrew Edelsten, posted Jun 04 2015

The Android TV announcements at Google IO 2015 and the launch of NVIDIA SHIELD last week seriously excited the NVIDIA Developer Technologies engineers. The only answer, shout about it with DevCasts! There was just too much news at Google IO. We simply couldn't wait for the next conference to talk about developing apps for Android TV and SHIELD! So we're bringing our development experiences to a new series of Android TV developer webcasts, or "DevCasts". These short, focused video training...

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by David Chait, posted May 29 2015

Android TV is at the core of the new SHIELD Android TV device, delivering great new experiences on much bigger screens. This blog post introduces developers to Android TV recommendations: what they are, how to make the best use of them for your application or game, and the Android TV recommendation APIs themselves.

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by Lars Bishop, posted May 15 2015

The SHIELD Android TV brings next-generation Android apps, gaming and media content into consumers' living rooms. NVIDIA's Developer Technologies and Tools teams provide developers with a wealth of resources for Android and Android TV application development. These resources include a constantly updated set of tools, code samples, blog postings and developer guides. Developers looking to add Android TV support to their application should take particular note of the following...

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by David Coombes, posted Mar 07 2015

This week at GDC we launched the latest member of the SHIELD family, a 4K capable Android TV that can play awesome Android games like Crysis3 natively as well as streaming the latest PC games from the cloud using our GRID game streaming service at 1080p 60fps. Powered by the awesome Tegra X1 superchip, the device costs $199 and can be used to consume media of all kinds as well as for hours of gaming pleasure. Develop Native Because the device runs Android L, anybody can develop for...

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