Game & Graphics Development

Tags Game & Graphics Development, Mobile Development, Tools

by Eric Foo, posted Nov 15 2013

Shortly after the release of the NVIDIA SHIELD update to Android 4.3 (OTA Update 63/64), a bug was discovered that prevents Nsight Tegra, and other debuggers, from attaching to applications for debugging. This bug does not affect devices that are flashed with a full image. Instead it only affects devices where the OTA Update 63/64 releases were applied as a System Update on the device. A workaround to this issue is available to developers by directly flashing a full image onto the device by...

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Tags Game & Graphics Development

by David Coombes, posted Nov 15 2013

At the Montreal editor's day we recently announced an exciting new PhysX simulation technology, FleX. Traditionally, visual effects are made using a combination of elements created using specialized solvers for rigid bodies, fluids, clothing, etc. Because FLEX uses a unified particle representation for all object types, it enables new effects where different simulated substances can interact with each other seamlessly.

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Tags Game & Graphics Development, Mobile Development

by David Coombes, posted Nov 13 2013

The Tegra Note 7 tablet is equipped with the same best in class Tegra4 chip from NVIDIA. This is the same chip used in NVIDIA SHIELD making it one powerful tablet.

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Tags Game & Graphics Development, Mobile Development, Technologies

by Stephen Jones, posted Nov 08 2013

Android game developers using NVIDIA’s Tegra Android Developer Pack sample code have known for over a year and a half that Android can support all game controller buttons and axes in pure native (C/C++) code.  But until now, developers wanting to access the all-important analog axes on those controllers had to manually query non-NDK (i.e. non “stable”) APIs from Android libraries at runtime.  In addition to being a bit of an inconvenience to query the function needed, there was always the...

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Tags Game & Graphics Development, Mobile Development, Technologies, Tools

by Stephen Jones, posted Nov 06 2013

NVIDIA had a blast at the Big Android BBQ in Hurst, TX from Oct 12-14th.  An enthusiast show on many levels, the BBQ brings together a great convergence of Android modders and hackers, most of whom also seemed to be avid gamers!  NVIDIA showed off both high-end Android gaming and PC streaming on SHIELD with hands-on demos.  We brought along a host of internal SHIELD development hardware, too; it provided these Android-savvy attendees with a really good idea of what it takes to...

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