Tags GameWorks

by Eric Foo, posted Feb 18 2015

NVIDIA Nsight™ Visual Studio Edition 4.5 final is now available for download in the NVIDIA GameWorks Registered Developer Program. This release improves OpenGL 4.3 support, increases performance of graphics applications running in the Frame Debugger and Analysis Tracing, and includes support for CUDA 7.0 RC. Download Nsight Visual Studio Edition 4.5 To download, you must be a member of the NVIDIA GameWorks Registered Developer Program and signed into your account. To...

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Tags GameWorks

by Eric Foo, posted Jan 13 2015

NVIDIA® Nsight™ Visual Studio Edition 4.5 Release Candidate 1 is available for download in the Nsight Visual Studio Edition Early Access page under the NVIDIA GameWorks Registered Developer Program. This release improves OpenGL 4.3 support, increases performance of graphics applications running in the Frame Debugger and Analysis Tracing, and includes support for CUDA 7.0 Release Candidate Toolkit. Download Nsight Visual Studio Edition 4.5 Release Candidate 1 Now! To download, you must...

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by David Coombes, posted Apr 30 2014

DirectX11.2 enables native hardware support for virtual texturing through tiled resources. This allows developers to generate sparse texture arrays by only allocating memory as required. One application for tiled resources is sparse shadow maps, a technique for improving on shadow maps.

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by David Coombes, posted Apr 17 2014

Hardware Tessellation is one of the latest additions to the graphics programmer's tool kit. Originally only available on the PC it is also now available on next generation consoles as well as mobile devices like Tegra K1. Implementing tessellation in hardware is faster and more bandwidth efficient when compared to doing it in software. The DX11 pipeline adds several stages and is fully programmable which opens it up for a variety of interesting techniques. Developers creating AAA content...

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Tags Game & Graphics Development, Professional Graphics, Tools

by Eric Foo, posted Aug 26 2013

The NVIDIA Developer Tools team is proud to announce the final release of NVIDIA® Nsight™ Visual Studio Edition 3.1, an application development platform for heterogeneous systems. This new release officially supports Visual Studio 2012, Direct3D 11.1, (OpenGL) bindless graphics and CUDA® 5.5. Please note that this release of Nsight™ Visual Studio Edition requires NVIDIA Display Driver Release 319 or newer.

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