DEVELOPER BLOG

Tag: VKRay

Graphics / Simulation

Optimizing VK/VKR and DX12/DXR Applications Using Nsight Graphics: GPU Trace Advanced Mode Metrics

Many GPU performance analysis tools are based on a capture and replay mechanism, where a frame is first captured (either in-memory or to disk)… 12 MIN READ
Game Development

Introduction to Real-Time Ray Tracing with Vulkan

NVIDIA’s new Turing GPU unleashed real-time ray-tracing in a consumer GPU for the first time. Since then, much virtual ink has been spilled discussing ray… 16 MIN READ