News 1

Raising the Bar for Path-Traced Rendering in Unreal Engine 5: Q&A with 3D Artist Daniel Martinger

NVIDIA was fortunate enough to speak with 3D prop and environment artist Daniel Martinger, who captured the attention of the computer graphics world with his... 4 MIN READ
Technical Walkthrough 0

Rendering Perfect Reflections and Refractions in Path-Traced Games

With the introduction of hardware-accelerated ray tracing in NVIDIA Turing GPUs, game developers have received an opportunity to significantly improve the... 17 MIN READ
Technical Walkthrough 0

Video Series: Path Tracing for Quake II in Two Months

You wouldn’t know Quake II is now more than 20 years old when looking at the new RTX version. Path-traced reflections, shadows, and dynamic light sources... 14 MIN READ