Technical Blog
Tag: Occupancy
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Technical Walkthrough
Jul 17, 2014
CUDA Pro Tip: Occupancy API Simplifies Launch Configuration
CUDA programmers often need to decide on a block size to use for a kernel launch. For key kernels, its important to understand the constraints of the kernel and...
4 MIN READ
Technical Walkthrough
Dec 19, 2012
Thinking Parallel, Part III: Tree Construction on the GPU
In part II of this series, we looked at hierarchical tree traversal as a means of quickly identifying pairs of potentially colliding 3D objects and we...
17 MIN READ