GPU Pro Tip
Technical Walkthrough 0

CUDA Pro Tip: Occupancy API Simplifies Launch Configuration

CUDA programmers often need to decide on a block size to use for a kernel launch. For key kernels, its important to understand the constraints of the kernel and... 4 MIN READ
Technical Walkthrough 1

Thinking Parallel, Part III: Tree Construction on the GPU

In part II of this series, we looked at hierarchical tree traversal as a means of quickly identifying pairs of potentially colliding 3D objects and we... 17 MIN READ