DEVELOPER BLOG

Gavriil Klimov

Gavriil Klimov is a senior art director at NVIDIA leading a team of artists and designers that push the boundaries of real-time computer graphics, robotics, and creative marketing. After graduating from Art Center College of Design with a major in Industrial Design, Gavriil gained vast experience in movie, video game and products during tenures at companies such as Activision Blizzard, MJZ, Kojima Productions, Paramount Pictures, and Warner Bros. He has worked on projects such as 300, Life of Pi, State Zero, Walking Dead, Horizon Zero Dawn, Metal Gear Solid V, Starcraft 2 and Diablo 3. Gavriil lead the team that created NVIDIA's first real-time playable simulation based on the Omniverse platform: Marbles RTX.

Posts by Gavriil Klimov

Graphics / Simulation

From the Omniverse Experiment Archives: NVIDIA Omniverse RTX Racing Demo Showcases Powerful Rendering, Realistic Simulation

A team of NVIDIA artists released never-before-seen imagery and behind-the-scenes videos from the Omniverse RTX Racer playable sample project. 5 MIN READ