NVIDIA GameWorks Blog

GameWorks, PhysX

by Rev Lebaredian, posted Mar 04 2015

NVIDIA today put more than a decade of research, development and investment in gaming physics into the hands of game developers – by offering free source code for NVIDIA PhysX on GitHub. This will accelerate the adoption of PhysX, the premier physics engine in gaming. And it will help game developers by lowering the barrier of entry to putting world-class physics effects in their games. Used in more than 500 games on multiple platforms, NVIDIA PhysX is one of the most popular...

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64 bit, Android TV, CUDA, Developer Tools, GameWorks, Lollipop, OpenGL, Shield, tegra, Tegra Android Development Pack, Tegra X1

by Eric Foo, posted Mar 04 2015

Get ready to develop for the cutting edge of the gaming revolution with Tegra Android Development Pack 4.0R1 (TADP 4.0R1). With support for the newly announced NVIDIA® SHIELD™ powered by NVIDIA® Tegra® X1 processor with NVIDIA® Maxwell™ PC graphics architecture running Google Android TV operating system, TADP 4.0R1 will prepare your development environment with Android application development needs, including all software tools required to start development in a...

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GameWorks, OpenGL Development

by David Coombes, posted Mar 03 2015

UPDATE: glNext is now called Vulkan. Get the full details over at Khronos.org glNext: The Future of High Performance Graphics (Presented by Valve) Date: Thursday, March 5, 10:00am - 11:00am Johan Andersson | Technical Fellow, Electronic Arts, Frostbite Engine Team Pierre-Loup Griffais | Developer, Valve Software John McDonald | Developer, Valve Software Niklas Smedberg | Senior Engine Programmer, Epic Games Dan Baker | Graphics Architect, Oxide Games Aras Pranckevicius |...

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CUDA, Developer Tools, DirectX, GameWorks, Nsight Visual Studio Edition, OpenGL

by Eric Foo, posted Feb 19 2015

Updated 03/19/2015: Nsight Visual Studio Edition 4.6 is now available with added support for GeForce GTX TITAN X and Quadro M6000. NVIDIA Nsight™ Visual Studio Edition 4.5 final is now available for download in the NVIDIA GameWorks Registered Developer Program. This release improves OpenGL 4.3 support, increases performance of graphics applications running in the Frame Debugger and Analysis Tracing, and includes support for CUDA 7.0 RC. Download Nsight Visual Studio Edition 4.5 To...

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by David Coombes, posted Feb 09 2015

NVIDIA has a packed agenda planned for GDC along with some big announcements. Whether you are a mobile, desktop or cloud based developer, we have something for you. We will have a large booth showing off the latest in gaming technologies and we will have lots of engineers available to talk on a wide range of topics. Check out our full GDC Schedule here! See you at the show! Advanced Visual Effects with DirectX 11...

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