NVIDIA Developer Zone

Search

Search results
The Cg Tutorial: Chapter 1. Introduction | NVIDIA Developer Zone

Apr 20, 2011 ... You can purchase a beautifully printed version of this book, and others in the ... Please visit our Resources page to see all the latest whitepapers and ... and motion of objects drawn using programmable graphics hardware. ...... The www. opengl.org Web site serves up much more information about OpenGL.

GPU Gems 3 | NVIDIA Developer Zone

Apr 20, 2011 ... Chapter 26: Object Detection by Color: Using the GPU for Real-Time Video Image Processing Ralph Brunner, Apple Frank Doepke, Apple ...

GPU Gems: Chapter 21. Real-Time Glow

In viewing computer graphics, film, and print, the intensity of light reaching the eye ... Even a subtle glow around an object gives the perception that it is brighter ... For large sources of glow or complex glowing shapes, it is best to .... In-depth information about separable convolutions can be found on the Web at OpenGL. org.

The Cg Tutorial: Chapter 4. Transformations | NVIDIA Developer Zone

Jan 25, 2011 ... Resources ... You can purchase a beautifully printed version of this book, and others in ... The graphics pipeline takes geometric data representing an object or ..... Visit Addison-Wesley on the Web: www.awprofessional.com ...

CUDA 2.1 FAQ - NVIDIA Forums

Aug 16, 2010 ... See the CUDA Zone web page for many examples of applications .... to a pixel buffer object (PBO) and then map this buffer object for reading in CUDA. In Direct3D it is possible to map D3D resources and read them in CUDA.

System Information report written at - NVIDIA Forums

Dec 28, 2011... resources OK 0x00000022-0x0000003F Motherboard resources OK ..... 8/10/ 2004 8:00 AM) [Printing] Name Driver Port Name Server Name Microsoft XPS ...... All Users:DivX\DivX Web Player All Users DivX\DivX Web Player\Links All .... [ OLE Registration] Object Local Server Microsoft Graph Chart ...

The Cg Tutorial: Chapter 7. Environment Mapping Techniques ...

Jul 16, 2009 ... You can purchase a beautifully printed version of this book, and others ... Environment mapping simulates an object reflecting its surroundings.

The Cg Tutorial: Appendix B. The Cg Runtime | NVIDIA Developer ...

Jul 16, 2009 ... You can purchase a beautifully printed version of this book, and others in the ... Functions that involve only pure Cg resource management belong to the core ... from compiled code (called object code) by using the CG_OBJECT rather than .... about the Cg runtime is available at the NVIDIA Cg Web site: ...

The Cg Tutorial: Appendix C. The CgFX File Format | NVIDIA ...

Jul 16, 2009 ... Resources ... You can purchase a beautifully printed version of this book, and ... The Cg language lets you easily express how an object should be rendered. .... CgFX-related software is available from the NVIDIA Cg Web site: ...

GPU Gems: Chapter 22. Color Controls

You can purchase a beautifully printed version of this book, and others in the series, ... to combine art elements from different sources (such as matching color palettes ... A graphic designer or artist has processed an RGB image using a complex .... This technique allows you simply to grab the null object and scale or rotate it ...