- transparency AA in far cry 2 engine games - NVIDIA Forums
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Mar 4, 2011 ... Does anyone know how to get AA working for objects that seems to use transparency such as leafy tree branches? There are also a few other ...
- CSAA (Coverage Sampling Antialiasing) | NVIDIA Developer Zone
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CSAA (Coverage Sampling Antialiasing) is one of the key new features of the .... However, keep in mind that transparency AA operates at a lower resolution; ...
- Ugly Multisampling Transparency AA - NVIDIA Forums
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Jan 30, 2012 ... Why is 'Multisample' transparency AA so blurry these days? .... Many represent man-made objects which are supposed to have well defined ...
- The Binturong - Viewing Profile
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Does anyone know how to get AA working for objects that seems to use transparency such as leafy tree branches? There are also a few other ...
- transparency AA 186.xx -> - NVIDIA Forums
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Sep 2, 2009 ... But in every driver from 186.xx or 190.xx, when I activate transparency AA, all objects using a alpha channel, like trees and bushes becomes ...
- Transparent AA bug in G92 with OpenGL :( - NVIDIA Forums
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May 30, 2008 ... Transparent AA bug in G92 with OpenGL :(: ... continues only with normal AA, and sprites and other secundary objects not AA :thumbsdown: ...
- The Next WHQL? ManualG - NVIDIA Forums - Page 6
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Jul 28, 2011 ... some objects when Transparency AA is enabled. [780734] GeForce 400 Series GeForce 400 series: Total War: Shogun 2 –the sun and ...
- Various Problems with 275.33 - NVIDIA Forums
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Jun 14, 2011 ... In many games, objects with transparent textures (with 2,4,8,8Q,16 or 16Q AA switched on) flicker. The most annoying problem are artifacts in ...
- SceniX Details | NVIDIA Developer Zone
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The SceniX scene management engine is an object-oriented programming library for ... Full Screen Anti-Aliasing (GPU or CPU) via: Accumulation Buffers, Read Pixels, P-Buffers, or Framebuffer Objects (FBO); Transparency Options: Stippled, ...
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