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CUDA 2.1 FAQ - NVIDIA Forums

16 Aug 2010 ... Just-in-time (JIT) compilation, for applications that dynamically generate CUDA kernels ... What kind of performance increase can I expect using GPU Computing ... Each multiprocessor also includes two special function units which .... buffer object (PBO) and then map this buffer object for reading in CUDA.

CUDA C/C++ SDK CODE Samples | NVIDIA Developer Zone

Specifically, for devices with compute capability less than 2.0, the function .... to use the clock function to measure the performance of kernel accurately. ... This sample applies a finite differences time domain progression stencil on a 3D surface. ..... The included RadixSort class can sort either key-value pairs (with float or ...

NVIDIA PerfKit | NVIDIA Developer Zone

NVIDIA PerfKit is a comprehensive suite of performance tools to help debug and profile OpenGL and Direct3D applications. It gives you access to low-level ...

A problem of CUDA & OpenGL interoperation - NVIDIA Forums

17 May 2009 ... The performance of (cudaGLMapBufferObject & cudaGLUnmapBufferObject) is bad... web : http://forums.nvidia...MapBufferObject ... you too to get more accurate timings. I just tested the time without any CUDA Kernel function.

Performance Question (VBO vs immediate mode) - NVIDIA ...

Create a framebuffer object and an attached rendering objects allowing the ... TimingGuard g(_T("Time required to draw 1000000 4 vertex ...

CUDA 1.0 FAQ (OBSOLETE) - NVIDIA Forums

9 Feb 2009 ... Providing orders of magnitude more performance than current CPUs and ... If you include the graphics functionality that is accessible from CUDA .... No, you have to write to a mapped pixel buffer object in OpenGL, and then render from this. .... This is caused by the Windows "watchdog" timer that causes ...

GPU Computing SDK | NVIDIA Developer Zone

Performance measurement and optimization. Bandwidth tests; Application profiling using timers. image Advanced application examples. Using CUDA with MPI ...

Make object file to use in another cpp project - NVIDIA Forums

16 Jun 2011 ... Make object file to use in another cpp project: I need some guidance please. ... So I have my kernel and a kernel caller function (called "gpucaller"), both inside my ... int size = sizeof(cuFloatComplex) * N; // start timer cutilCheckError( ... WITH THE USE # OR PERFORMANCE OF THIS SOURCE CODE.

CUDA FAQ | NVIDIA Developer Zone

Q: What kind of performance increase can I expect using GPU Computing over CPU-only ... Support for atomic functions operating in shared memory and atomic .... In OpenGL you have to write to a mapped pixel buffer object (PBO), and then render from this. .... Q: Is it possible to execute multiple kernels at the same time?