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OpenGL Driver Support | NVIDIA Developer Zone

11 Aug 2011 ... OpenGL Driver Support. Windows driver version 280.47 and Linux drivers version 280.10.01.04 provide full support for OpenGL 4.2 and GLSL ...

OpenCL | NVIDIA Developer Zone

... in the summer of 2008 with the goal of forging a cross platform environment for ... GPU demonstration, running on an NVIDIA laptop GPU at SIGGRAPH Asia ...

3D Vision and Surround Technology | NVIDIA Developer Zone

NVISION 2008 Presentation; GDC 2008 – Video (second half of this ... Stereoscopic 3D in Your Applications · SIGGRAPH Asia 2010: Stereoscopy, from XY to Z ...

GPU AI - Path Finding | NVIDIA Developer Zone

GPU Accelerated Pathfinding, Proceedings of the 23rd ACM SIGGRAPH/ EUROGRAPHICS symposium on Graphics hardware 2008. Presentation (free PDF) ...

Programmatically assigning textures - NVIDIA Developer Forums

Also, is there a way to check if an object is textured in RTFx files? I'd like .... SIGGRAPH 2008: http://www.youtube.com/watch?v=BAZQlQ86IB4 ...

CUDA Education & Training | NVIDIA Developer Zone

GPU Computing offers immense computing capabilities - but to leverage it requires Parallel Thinking. The most complex part of the process of implementing a ...

Under the PhysX hood - any publication pointers? - NVIDIA ...

I understand Witkin & Baraff's 1997 SIGGRAPH tutorial on rigid body ... better by modeling those objects as actual physical objects in order to ...

OptiX out of memory for big triangle mesh? - NVIDIA Developer ...

Please have a look through the GPU Ray Tracing presentations on the bottom of this page http://www.nvidia.com/object/siggraph-2011.html for ...

Real-Time Ray Tracing with CUDA - NVIDIA Forums

27 Jun 2011 ... This post has been edited by noridon: 08 August 2008 - 08:32 AM ..... guys, you may want to compare it with Kun Zhou's two siggraph 08 papers ... GPU: 40 to 88.90 FPS, average in the 70's, 60's near the reflecting object.