NVIDIA Developer Zone

Search

Search results
SceniX | NVIDIA Developer Zone

The SceniX scene management engine is an established solution in its seventh release as a cross-platform, object-oriented programming solution for software ...

SceniX Details | NVIDIA Developer Zone

The SceniX scene management engine is an object-oriented programming library for creating cutting-edge, real-time 3D applications with a state of the art ...

Scenix 7 how to instantiate derived core object properly - NVIDIA ...

Download this topic. V ... The standard constructors of SceniX 7 objects have been made protected to enforce the use of the create() function ...

Scenix 7 how to instantiate derived core object properly - NVIDIA ...

Download this topic. V ... We were using Scenix 5.5 in our application and I am migrating to Scenix 7. ... a "static MyCameraSharedPtr MyCamera::create()" method to follow the new way of handling core objects in scenix 7.

SceniX 5.5.8.0.12 available - NVIDIA Forums

Mar 4, 2010 ... It is now available for download on the SceniX home page ... renderer ignored visibility hints of geometry objects. This has been fixed now.

Welcome to SceniX! - NVIDIA Developer Forums

The latest version of SceniX can always be downloaded by clicking on ... http:// developer.nvidia.com/object/scenix-home.html and completing a ...

OptiX Interactive Examples | NVIDIA Developer Zone

The downloads on this page are ready to use, self contained examples of interactive ... A full featured example built arround SceniX and using custom OptiX ... ray tracing for generating glossy reflections, depth of field and object motion blur.

Looking for Scenix Programming Guide - NVIDIA Developer Forums

I downloaded and installed the "Complete" installation of Scenix V7. ... which show the new mechanisms on the known SceniX core objects in ...

Replace a collada texture in Scenix scene graph - NVIDIA ...

Download this topic. V ... You mean you have a COLLADA *.dae file, load that into SceniX with the DAELoader. ... Because TextureGL does not allow to set a texture object ID from outside (because of resource management ...

need advice on how to create loading progressbar or a HUD ...

http://forums.developer.nvidia.com/devforum/discussion/2991/scenix-7.2-simple- hud-text-rendering. Rendering runtime information of objects ...