- GPU Gems 2: Part I - Geometric Complexity
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Geometric complexity—how many objects are visible and how detailed each looks—is ... to legacy GPUs as well as to GPUs supporting DirectX 9's instancing API. Jon Olick of 2015 provides further optimizations to the instancing technique that ...
- The QUAD corner - NVIDIA Forums
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Nov 17, 2010 ... Current Value="0x02506615" DX9 Know Issue: Dynamic shadows are cast through static objects and terrain. Spoiler. Game Setting: ... Texture Filtering - Trilinear Optimization: Enabled Texture Filtering - Quality: High ...
- GPU Gems 2: Chapter 3. Inside Geometry Instancing
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However, rendering a large number of small objects, each made from a few .... Using the Geometry Instancing API provided by DirectX 9 and fully supported in .... A possible optimization in production code is to store the rotational part of the ...
- Inside Crysis 2 - NVIDIA Forums
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Mar 21, 2011 ... These may also be used for discrete optimizations. Download ... One level has a prominate lighting flicker bug though and you can definitely tell this game is dx9. LOD distance objects look aliased and blurry at times. Still it's a ...
- Crysis Antialiasing - NVIDIA Forums
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Mar 31, 2008 ... Then on top of that not only does DX9 XP run crysis 25% faster the CFG ... vegitation has some blur but many lines of objects will have jaggies as AA ... some performance optimization http://www.tweakguid...m/Crysis_1.html .
- Counter-Strike:Source issues - NVIDIA Forums
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Feb 11, 2007 ... The game is virtually unplayable if you attempt to run in dx9.0c due to a ..... NVIDIA will continue to work diligently on optimizing its Windows ...
- Crysis Tests - NVIDIA Forums
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Dec 28, 2007 ... I ran the benchmark through every gpu setting there is; in both dx9 ... amount of performance optimizations that are being addressed such ... and objects - basically anything antiailising was working on invisible or transparent.
- optimize Dx7 for 8800? - NVIDIA Forums - Page 3
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Aug 12, 2007 ... optimize Dx7 for 8800?: ... NVIDIA Forums: optimize Dx7 for 8800? ... his 8800 produced 250 fps at DX9 for said game while 1900xt produced 100). .... (You know for a fact that FPS will decrease when there are more objects, ...
- ! GTX580 LOD issue club ! - NVIDIA Forums - Page 6
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Jan 3, 2012 ... Es[ecially popping objects, and there are a lot of popping objects) .... to improve gameplay (that's how they get optimizations)...this may have some affect on this .... dx9. Ultra settings. 280.26 drivers. MSI GTX 580 (reference).
- GTX 460 terrible performance - NVIDIA Forums
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Oct 23, 2010 ... BFBC 2: 40-50 @ DX9 FPS steady no stuttering .... to 40 fps, just tested right now [10-15 if a new objects appear, for example if you turn back ... ManuelG indicated that it may have the optimizations for BFBC2 and other games ...
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