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NVIDIA PerfHUD | NVIDIA Developer Zone

Screencasts. These 2-3 minute videos introduce you specific features of PerfHUD 6. Texture Visualizations and Overrides: [Youtube] [MOV] [WMV] ...

CUDA Toolkit 3.0 Downloads | NVIDIA Developer Zone

... integrated GPU debugging and profiling tools (was code-named "Nexus"). ... Support for all the OpenCL features in the latest R195 production driver package: ...

CUDA Toolkit 3.1 Downloads | NVIDIA Developer Zone

... CUDA Driver API with CUDA C Runtim and math libraries via buffer sharing and context migration; New language features added to CUDA C / C++ include: ...

CUDA Downloads | NVIDIA Developer Zone

CUDA Downloads. The CUDA Toolkit has all the development tools, libraries, and documentation you need to create applications for the CUDA architecture, ...

NEXUS Only for windows ? - NVIDIA Forums

13 Oct 2009 ... I have a hard time understanding why is the New tool NEXUS Only for windows ? ... He also asked for an opinion of a possible feature.. allowing remote ..... large c++ object-oriented Projects which use CUDA code as well.

CUDA Toolkit 3.0 released - NVIDIA Forums - Page 2

25 Mar 2010 ... A texture or renderbuffer object is registered using cudaGraphicsGLRegisterImage(). ... of developers who would like to use these basic features in their hardware. ..... I'm also having problems running nexus on the new driver.

NVModel code - NVIDIA Developer Forums

Object Code: Developer agrees not to disassemble, decompile or .... 1> d:\ programming\work\opengl\nexus\nvidiaCode/nvModel.h(123) : see ...

nsight and coalescing - NVIDIA Forums

15 Nov 2010 ... How can I count coalesced accesses using Nexus ? Y. ... According to this page ( http://www.nvidia.com/object/parallel-nsight-features.html), ...

CUDA Toolkit 3.0 released - NVIDIA Forums - Page 3

21 Sep 2010 ... I've watched the Nexus (parallel Nsight) seminar and found it very Nsightful. Would be great to learn about the CUDA 3.0 features in much the same way. ... ' delete' operators for dynamic object allocation and de-allocation.

NVIDIA Forums

2011년 11월 27일 ... Today, 07:47 PM; How does the Vertex Buffer Object work with ..... All discussions related to the new DirectX Compute language and features. ... Nexus supports CUDA C, OpenCL, DirectCompute, Direct3D, and OpenGL.