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NVIDIA Nexus - Features
NVIDIA Nsight Visual Studio Edition | NVIDIA Developer Zone

List of features of Nsight™ Visual Studio Edition. Product Requirements. Details the hardware and software support of Nsight™ Visual Studio Edition ...

CUDA Toolkit 3.0 Downloads | NVIDIA Developer Zone

... integrated GPU debugging and profiling tools (was code-named "Nexus"). ... Support for all the OpenCL features in the latest R195 production driver package: ...

NVIDIA PerfHUD | NVIDIA Developer Zone

Screencasts. These 2-3 minute videos introduce you specific features of PerfHUD 6. Texture Visualizations and Overrides: [Youtube] [MOV] [WMV] ...

CUDA Downloads | NVIDIA Developer Zone

Apr 13, 2012 ... Feature and functionality builds on the foundation of the CUDA 4.1 ... To get a quick overview of features and performance -download the ...

CUDA Toolkit 3.1 Downloads | NVIDIA Developer Zone

... CUDA Driver API with CUDA C Runtim and math libraries via buffer sharing and context migration; New language features added to CUDA C / C++ include: ...

cuda-gdb and CMake - NVIDIA Forums

Aug 19, 2009 ... nvcc fatal : Option '-G' requires nvcc compilation of .cu files to object files ... into apps is a must have going forward with tools like NEXUS coming out! ... The feature that I want most is correct CUDA/PTX syntax highlighting, ...

NEXUS Only for windows ? - NVIDIA Forums

Oct 7, 2009 ... I have a hard time understanding why is the New tool NEXUS Only for windows ? ... He also asked for an opinion of a possible feature.. allowing remote ..... large c++ object-oriented Projects which use CUDA code as well.

Skyrim - NVIDIA Forums - Page 26

Dec 14, 2011 ... The objects in front of the water are still visible because that's where they ... Many mods in nexus look very promising but I'm afraid of installing them ... may use non documented feature of loading custom shaders (to fix water ...

NVIDIA Forums

All discussions related to the new DirectX Compute language and features. ... Nexus supports CUDA C, OpenCL, DirectCompute, Direct3D, and OpenGL.