- GPU Gems 3: Part VI - GPU Computing | NVIDIA Developer Zone
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Jul 17, 2009 ... In GPU Gems 3, we continue to showcase work that uses graphics ... identify possible virus signatures for thousands of data objects in parallel.
- CUDA In Action - Research & Apps | NVIDIA Developer Zone
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The CUDA Zone Showcase highlights GPU computing applications from around the world. Search by app type or organization type. Submit your own apps and ...
- GPU Gems 3: Part VI - GPU Computing
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In GPU Gems 3, we continue to showcase work that uses graphics hardware for .... Second, array parameters and the new texture-buffer object provide a flexible ...
- SceniX Details | NVIDIA Developer Zone
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Suggested Reading · Cg Tutorial · GPU Programming Guide · GPU Gems · GPU ... The SceniX scene management engine is an object-oriented programming library for ... and Autodesk Showcase® that adds the application's primary capabilities. ... SceniX scales performance across multiple GPUs in a system or across a ...
- APEX Destruction | NVIDIA Developer Zone
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The turnaround time for adding full or partial destruction to an object is a ... Batman was the first AAA title to showcase APEX Destruction by using GPU rigid ...
- GPU Gems 3: Chapter 36. AES Encryption and Decryption on the GPU
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In this chapter, we take up integer stream processing on the GPU, which has been at best a ... On current GeForce 8 Series GPUs, the texture-buffer-object approach ..... As a showcase, we presented an implementation for an AES system that ...
- Books | NVIDIA Developer Zone
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GPU Gems 2: Chapter 1. ... by the NVIDIA Demo Team to showcase the rendering power of the GeForce 6800 GPU. ... GPU Gems 2: Inside Back Cover ... Geometric complexity—how many objects are visible and how detailed each looks—is ...
- CUDA Zone | NVIDIA Developer Zone
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Find out about GPU Computing, the CUDA architecture, GPU Computing languages ... Find out about different paths and options for deploying CUDA and GPU ...
- SceniX | NVIDIA Developer Zone
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Suggested Reading · Cg Tutorial · GPU Programming Guide · GPU Gems · GPU Gems ... The NVSG importer failed to read quoted object names containing spaces. ... Added a new MFC-based sample (MFCMinimal) to showcase intergration with an ... 11compatible hardware such as NVIDIA's new "Fermi" GPU architecture ...
- GPU Gems 2: Part II - Shading, Lighting, and Shadows
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When visualizing complex objects and architectures, perfect photorealism is often not ... In GPU Gems (Addison-Wesley, 2004), efficient, high-quality soft shadows ... and it briefly showcases a number of techniques originally developed for and ...
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