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NVIDIA Developer Forums -> PerfSDK, GLExpert, and NVIDIA Pix ...

PerfSDK, GLExpert, and NVIDIA Pix Plug-in .... Threaded resource object buffer updates ... Forum Home, Search, Help, General Announcements, |-- General ...

NVIDIA PerfKit | NVIDIA Developer Zone

GLExpert. NVIDIA PerfKit includes support for 32-bit and 64-bit Windows 7, Vista, and XP platforms. The performance counters are available directly in your ...

Problem with nVidia FX Composer 2.51 - no objects in Render ...

I can't see any objects in Render window, so I can't view my shader result. ... Forum Home, Search, Help, General Announcements, |-- General ... NVIDIA Graphics SDK, |-- PerfSDK, GLExpert, and NVIDIA Pix Plug-in, |-- Other ...

Vertex Buffer Objects and glDrawElements problem on Mac OSX ...

Vertex Buffer Objects and glDrawElements problem on Mac OSX ... It's on my Mac machine at home where it doesn't render. ... NVIDIA Graphics SDK, |-- PerfSDK, GLExpert, and NVIDIA Pix Plug-in, |-- Other Tools, |-- PerfHUD ...

NVIDIA PerfHUD | NVIDIA Developer Zone

NVIDIA PerfHUD is a powerful real-time performance analysis tool for Direct3D applications. PerfHUD is widely used by the world's best game developers and ...

Adding objects in Visual Debugger - NVIDIA Developer Forums

I tried to add some debug objects to PhysX Visual Debugger with a help of .... with the exact same property names may get you where you want t ogo. ... NVIDIA Graphics SDK, |-- PerfSDK, GLExpert, and NVIDIA Pix Plug-in ...

Character controllers and object interaction - NVIDIA Developer ...

Character controllers and object interaction, Simulation unstable in certain cases .... Forum Home, Search, Help, General Announcements, |-- General ... NVIDIA Graphics SDK, |-- PerfSDK, GLExpert, and NVIDIA Pix Plug-in ...

Collision with other cloth or triangle mesh object - NVIDIA Developer ...

I've looked at PhysX samples, but found cloth with primitive objects collisions only . ... http://developer.nvidia.com/object/apex_clothing.html ..... Forum Home, Search, Help, General Announcements, |-- General Announcements ... NVIDIA Graphics SDK, |-- PerfSDK, GLExpert, and NVIDIA Pix Plug-in, |-- Other ...

Export only collision shapes from maya - NVIDIA Developer Forums

In our game, objects that the player collides with can be added to the world. Many of the objects added have have the same collision geometry. Ideally ... Forum Home, Search, Help, General Announcements, |-- General ... NVIDIA Graphics SDK, |-- PerfSDK, GLExpert, and NVIDIA Pix Plug-in, |-- Other Tools ...

HighlightObject - NVIDIA Developer Forums

did you remove HighlightObject from Scenix 7? is there ... outline, using the new traversal mask mechanism which allows to mark objects for a special rendering pass. ... Forum Home, Search, Help, General Announcements, |-- General ... NVIDIA Graphics SDK, |-- PerfSDK, GLExpert, and NVIDIA Pix Plug-in ...