NVIDIA Developer Zone

Search

Search results
This file contains Memory Analysis Data information // Project name ...

... time: 17:14:55 // Generated by gDEBugger - an OpenGL Debugger and Profiler ... Object Type, Memory Size, # of Objects Shaders, 2 KB, 1 Shading Programs, ...

NVIDIA PerfHUD | NVIDIA Developer Zone

NVIDIA PerfHUD is a powerful real-time performance analysis tool for Direct3D applications. PerfHUD is widely used by the world's best game developers and ...

GPU Computing Webinars | NVIDIA Developer Zone

Parallel programming has never been this easy. The CUDA programming model, tools and powerful libraries have provided the foundation - this webinar series ...

Performance Question (VBO vs immediate mode) - NVIDIA ...

Well I just started to apply some of my knowledge and use my new gDebugger ... Create a framebuffer object and an attached rendering objects ...

NVIDIA PerfKit | NVIDIA Developer Zone

NVIDIA PerfKit is a comprehensive suite of performance tools to help debug and profile OpenGL and Direct3D applications. It gives you access to low-level ...

PCSS shadows - NVIDIA Forums

Dec 4, 2009 ... After i have done all those steps the final textures of all my objects is a ... One way to do this would be using the gDEbugger from gremedy (i ...

Performance Tools

Integrated into Graphic Remedy's gDEBugger. What types of things are interesting? .... Draw calls associated with object 0 and flush. NVPMEndObject(0) ; ...