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PhysX DCC | NVIDIA Developer Zone

Support for 3ds Max 2009, and 2010, and 2011 both 32-bit and 64-bit. PhysX Plug-In for Autodesk Maya. The next-generation PhysX plug-in for Autodesk Maya ...

General Discussion | Tegra Developer Zone

There's also plenty of other cool stuff going on at the booth: http://www.nvidia.com /object/gdc2010.html. Away from the show floor, we have our ...

3D Vision and Surround Technology | NVIDIA Developer Zone

NVISION 2008 Presentation; GDC 2008 – Video (second half of this twin-talk) and Presentation · GDC 2009 – Video and Presentation · GTC 2010: Implementing ...

OptiX 2.5 RC3 Available | NVIDIA Developer Zone

Visual Studio 2010 support. We encourage all developers using OptiX to try RC1 to see if it's working the way you need it to for your application, and to quickly ...

NVIDIA Developer Zone

Upcoming Events. March 5 to 9, 2012. GDC 2012. San Francisco, CA. May 14 to 17, 2012. GPU Technology Conference. San Jose, CA. May 14 to 17, 2012 ...

Syncing with nVidia 3D Kit shutter glasses - NVIDIA Developer Forums

Jul 29 2010, 08:02 AM. Post #1 ... I was doing this off what I think was a GDC presentation. Was using ... but enabling stereo would make my object disapear.

Syncing with nVidia 3D Kit shutter glasses - NVIDIA Developer Forums

9 Aug 2010 ... Jul 29 2010, 08:02 AM ... I was doing this off what I think was a GDC presentation. ... but enabling stereo would make my object disapear.

GPU Gems: Part I - Natural Effects | NVIDIA Developer Zone

20 Apr 2011 ... GPU Gems. GPU Gems is now available, right here, online. You can purchase a beautifully printed version of this book, and others in the series ...

Syncing with nVidia 3D Kit shutter glasses - NVIDIA Developer Forums

I was doing this off what I think was a GDC presentation. Was using DX9 (lol, wut ?) but enabling stereo would make my object disapear.