- GDC 2009
- 3D Vision and Surround Technology | NVIDIA Developer Zone
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NVISION 2008 Presentation; GDC 2008 – Video (second half of this twin-talk) and Presentation · GDC 2009 – Video and Presentation · GTC 2010: Implementing ...
- DirectCompute | NVIDIA Developer Zone
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As part of the DirectCompute presentation at the Game Developer Conference ( GDC) in March 2009 in San Francisco CA, NVIDIA presented three ...
- PhysX DCC | NVIDIA Developer Zone
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Support for 3ds Max 2009, 2010, 2011 and 2012 both 32-bit and 64-bit. PhysX Plug-In for Autodesk Maya. The next-generation PhysX plug-in for Autodesk Maya ...
- OptiX Interactive Examples | NVIDIA Developer Zone
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This example made famous by Rob Cook demonstrates distribution ray tracing for generating glossy reflections, depth of field and object motion blur. Windows ...
- FX Composer | NVIDIA Developer Zone
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Support for .dds, .jpg, .bmp, .png, .tif; Drag-and-drop textures onto object materials. Convenient Start Page ... FX Composer Overview Slides 2009-April ...
- Cg Toolkit Download | NVIDIA Developer Zone
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Featured Articles. GDC 2012 · Parallel Nsight 2.1 Released · OptiX 2.5 Available. PreviousPauseNext. LATEST NEWS. NVIDIA Parallel Nsight 2.2 Release ...
- Legacy Texture Tools | NVIDIA Developer Zone
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Featured Articles. GDC 2012 · The GeForce GTX 680: A Developer's Perspective · Parallel Nsight 2.1 Released · PhysX SDK V3.1. PreviousPauseNext ...
- Cg Toolkit | NVIDIA Developer Zone
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Added Cg language support for uniform buffers; Added OpenGL Unified Buffer Object (UBO) support for buffers; Added OpenGL GLSL version 110 and 120 ...
- PhysX Downloads | NVIDIA Developer Zone
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Featured Articles. GDC 2012 · The GeForce GTX 680: A Developer's Perspective · Parallel Nsight 2.1 Released · PhysX SDK V3.1. PreviousPauseNext ...
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