- Projective Texture Mapping
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techniques, including shadow mapping [4]. This document provides some background and describes the ... Perspective divide. Object space -- homogeneous ...
- Improving Shadows and Reflections via the Stencil Buffer
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onto arbitrarily shaped objects, and don't expect to see shadows from multiple light sources. What this tutorial describes is a set of techniques for improving the ...
- Cg Toolkit | NVIDIA Developer Zone
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were used on column major matrices; tex2Dsize will now work for shadow ... API created parameters to precompiled (CG_OBJECT) program parameters ...
- GPU Gems 3 | NVIDIA Developer Zone
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20 Apr 2011 ... Chapter 8: Summed-Area Variance Shadow Maps Andrew ... Chapter 26: Object Detection by Color: Using the GPU for Real-Time Video Image ...
- GPU Gems 2: Part II - Shading, Lighting, and Shadows
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09_deferred_shading_03.jpg. Figure 9-3 Cast Shadows from Translucent Objects ..... of Uneven Surfaces." http://www.infiscape.com/doc/parallax_mapping .pdf ...
- No doc for RTFx - NVIDIA Developer Forums
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But whey so many things are changed? top_object ->topObject... OK fine. Now I wanna to generate a shadow ray and in the tutorial of optix, it is ...
- NVIDIA PerfHUD | NVIDIA Developer Zone
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Texture View. Visualization of 2D textures, 3D textures, shadow maps, cube maps and render targets; New! Full screen texture/render target visualization. New!
- GPU Gems: Part I - Natural Effects | NVIDIA Developer Zone
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20 Apr 2011 ... GPU Gems. GPU Gems is now available, right here, online. You can purchase a beautifully printed version of this book, and others in the series ...
- Legacy Texture Tools | NVIDIA Developer Zone
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Tool. Description. DDS Utilities. Included are a set of utilities for manipulating DDS image files, including: nvDXT, a command-line binary version of the nvDXT ...
- FX Composer | NVIDIA Developer Zone
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Create and manipulate basic geometric shapes, lights, and cameras; Import .3ds, .fbx, .dae, .x, .obj files; Drag-and-drop light binding; Drag-and-drop texture ...
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