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Character Controller Issues - NVIDIA Developer Forums

... "PhysX SDK 3.1 API Reference" doc that comes with the SDK for the full details . There is also "eINCLUDE - always will collide with character ... other static objects or dynamic objects, but between two characters controllers .

PhysX Features (2.X) | NVIDIA Developer Zone

Rigid body object physics system; Advanced character control ...

PhysX DCC | NVIDIA Developer Zone

Physical material system for sharing and adjusting physics properties on many objects at once. Ragdolls that derive collision volumes from a skinned mesh.

The Cg Tutorial: Chapter 6. Animation

This chapter describes various ways to animate objects using Cg. It has the following five sections: ... that happens over time—for example, an object that pulsates, a light that fades, or a character that runs. ..... 8 9 10111213 DOC 09 08 07 ...

The Cg Tutorial: Chapter 9. Advanced Topics

Fog adds realism and character to renderings. Plus, it improves ... If an object is sufficiently distant, it is totally obscured by the fog and does not need to be rendered. In this section, you will learn ...... 8 9 10111213 DOC 09 08 07 8th Printing ...

The Cg Tutorial: Chapter 8. Bump Mapping

What happens is that the object-space light vector and half-angle vectors used in the per-fragment bump ..... polygonal model, such as the kind used for characters and other objects in 3D computer games. ..... 8 9 10111213 DOC 09 08 07 ...

The Cg Tutorial: Chapter 1. Introduction

Think of a Cg program as a detailed recipe for how to render an object by using programmable ... For example, you can write a Cg program to make a surface appear bumpy or to animate a virtual character. ...... 8 9 10111213 DOC 09 08 07 ...

GPU Gems 2: Part II - Shading, Lighting, and Shadows

When visualizing complex objects and architectures, perfect photorealism is often not ideal for ...... http://www.infiscape.com/doc/parallax_mapping.pdf ..... occlusion values, so that this same technique can be applied to dynamic characters.

Everquest 2 and 8800gtx - NVIDIA Forums - Page 3

19 Jan 2007 ... High detail characters set to 4 in the merchant area in Kelethin with a bunch of ..... Still stutters like mad on the route between the bank and the dock. ... those yellow textures that show up on certain object and the yellow tearing ...

The Cg Tutorial: Chapter 3. Parameters, Textures, and Expressions ...

30 Jan 2011 ... A sampler in Cg refers to an external object that Cg can sample, such as a texture . .... data types that represent inherently discrete quantities, such as alphanumeric characters and bit masks, ..... 8 9 10111213 DOC 09 08 07 ...