- Cube Map OGL Tutorial | NVIDIA Developer Zone
-
Using hardware-accelerated cube map texturing, it is possible to render a dynamic object that reflects the above patio environment. The cool part is that this can ...
- The Cg Tutorial: Chapter 7. Environment Mapping Techniques
-
Cube map textures are ideal for environment mapping. Each face of the cube map encodes one-sixth of the panoramic environment around an object. A cube ...
- NVIDIA Texture Tools for Adobe Photoshop | NVIDIA Developer Zone
-
Bug fix in loading of cubemap with mipmaps. Bug fix in loading cubemap when alpha map is black on the 6th face. Bug fix in 4x4 alpha encoding. Bug fix in ...
- GPU Gems: Chapter 19. Image-Based Lighting
-
In addition to the standard coordinate spaces such as eye space and object space, we need to create lighting space— locations relative to the cube map itself .
- GPU Gems: Chapter 12. Omnidirectional Shadow Mapping
-
12.3.3 Rendering Phase 1: Rendering into the Shadow Map. Next, we render into the shadow map. We'll render our objects into each face of the cube map from ...
- Cube map Help - NVIDIA Forums
-
Aug 4, 2006 ... Now I want this 2d texture to be applied to only one face of the cube map when applying on the object.. Could some one help me out with this, ...
- GPU Gems: Chapter 14. Perspective Shadow Maps: Care and ...
-
Unit Cube Clipping. This optimization relies on the fact that we need shadow map information only on actual objects, and the volume occupied by these objects ...
- The Cg Tutorial: Chapter 8. Bump Mapping
-
Chapter 7 explained how you could use cube maps for encoding environment maps as a way to give objects a reflective appearance. To simulate surface ...
- Increasing batch size writing cubemaps to a 2D Texture Atlas ...
-
Now I wanted to do the same with cubemaps, putting them in a dds-layout ... I talk about 100- 300 objects per room that have an own cubemap.
Search
Search results