- GPU Gems 3
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His work is featured on the covers of GPU Gems (Addison-Wesley, 2004) and GPU Gems ... Hanqiu Sun, The Chinese University of Hong Kong ... Chapter 26: Object Detection by Color: Using the GPU for Real-Time Video Image Processing ..... demonstrations such as those at Sony's E3 presentations in 2005 and 2006.
- GPU Gems 3: Part II - Light and Shadows
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2004), and trapezoidal shadow maps (Martin and Tan 2004). Unless the scene ..... Presentation at CEDEC 2001. Martin, Tobias, and Tiow-Seng Tan. 2004. "Anti -aliasing and ..... We store all quads in a vertex-buffer object to avoid transferring to the GPU during rendering. ... Fan Zhang The Chinese University of Hong Kong ...
- GPU Gems 3: Contributors
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He joined Electronic Arts in 2004 to focus on setting a new standard for facial capture ... 3D objects, hierarchical space subdivision structures, point-based graphics, ..... demonstrations such as those at Sony's E3 presentations in 2005 and 2006. .... in computational mathematics from Jilin University, China, in 2000 and 2002, ...
- Nvidia 6600 Freezing randomly - NVIDIA Forums
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31 Mar 2008 ... Manufacture : Week 8 of 2004 ..... Object Identifiers : Yes Reparse ..... Presentation : This scheme keeps the monitor on for doing presentations.
- Nvidia GPU physics engine - 10x Nehalem Speed - NVIDIA Forums
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15 Apr 2008 ... But that was the last Havok game I really enjoyed (that was effing 2004). Oblivion physics were horrible, I have a physics mod so it's not as bad.
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