- Cg Toolkit 1.4.1
- The Cg Tutorial: Chapter 1. Introduction | NVIDIA Developer Zone
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Apr 20, 2011 ... Think of a Cg program as a detailed recipe for how to render an object by using programmable graphics hardware. For example, you can write ...
- Cg 3.1 has been released ! - NVIDIA Developer Forums
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Added OpenGL Unified Buffer Object (UBO) support for buffers ... More info can be found here : http://developer.nvidia.com/cg-toolkit. Laurent ...
- NVIDIA Developer Forums -> Cg
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Pinned: Cg 3.0 February 2011 released, Version 3.0.0016. 0, Nigel @ NVIDIA ... Vertex Buffer Objects and glDrawElements problem on Mac OSX ... OpenGL 3.2 incompatible with CG Toolkit 3? ... 5, Ident, 3309, 14th August 2011 - 10:55 PM ...
- NVIDIA Developer Zone
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Game & Graphics Development. Your center for all things game-related. DirectX, OpenGL, Cg, Performance Tools, Tips & Tricks, and Graphics SDKs.
- BoneMatrices semantics or similar using cgfx (scripting version ...
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cg 46; cgfx 27; hlsl 14; maya 13; cg-toolkit 8 ... So far i have found this really useful for creating my own shaders etc for everything from objects to characters.
- CUDA Downloads | NVIDIA Developer Zone
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Apr 13, 2012 ... Download Toolkit, Fedora, Redhat, Ubuntu, OpenSUSE, SUSE. 14, 5.5, 6.0, 11.04, 10.04, 11.2, Server 11 SP1 ...
- CUDA Toolkit 3.1 Downloads | NVIDIA Developer Zone
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CUDA Toolkit 3.1. Download Quick Links [ Windows ] [ Linux ] [ MacOS ]. For the latest releases see the CUDA Toolkit and GPU Computing SDK home page ...
- CUDA Toolkit Archive | NVIDIA Developer Zone
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Current and previous releases of the CUDA Toolkit and supporting GPU Computing SDKs and developer drivers are archived on this page. Please select the ...
- Tagged with cg - NVIDIA Developer Forums
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Follows2. Votes1. CG Toolkit and DirectX 9 AlphaRef and AlphaFunc (Bug?) ... Follows1. Votes1. OpenGL 3.3 Sampler Objects with CG Fragment Shader ...
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