- The Cg Tutorial: Appendix C. The CgFX File Format
-
Support for Cg, assembly language, and fixed-function shaders. Editable ... The Cg language lets you easily express how an object should be rendered.
- The Cg Tutorial: Chapter 5. Lighting
-
And, you don't have to limit your lighting model to fit the fixed-function pipeline's capabilities. Instead, you can express your own custom lighting model as a Cg ...
- The Cg Tutorial: Chapter 9. Advanced Topics
-
Rather, you use a vertex program to compute texture coordinates from the object- space per-vertex positions automatically. In fixed-function vertex processing, ...
- Bindless Graphics | NVIDIA Developer Zone
-
Suggested Reading · Cg Tutorial · GPU Programming Guide · GPU Gems ... by vertex buffer objects, fixed-function shading state and parameters have been ...
- The Cg Tutorial: Chapter 1. Introduction
-
Think of a Cg program as a detailed recipe for how to render an object by using ... By "hard-wired," we mean that the algorithms were fixed within the hardware, as opposed ... For example, the Cg Standard Library includes a reflect function for ...
- The Cg Tutorial: Appendix B. The Cg Runtime
-
Functions that involve only pure Cg resource management belong to the core ... The Cg runtime does let you create a program from compiled code (called object ... commands, based on the profile, to return OpenGL to its fixed-function mode.
- Cg Toolkit | NVIDIA Developer Zone
-
The award-winning Cg Toolkit enables software developers to add the latest ... Improved GLSL support for clip semantics; Fixed a runtime bug concerning gp4 and ... Object (UBO) support for buffers; Added OpenGL GLSL version 110 and 120 ...
- GPU Gems 2: Part I - Geometric Complexity | NVIDIA Developer Zone
-
Jul 13, 2009 ... Geometric complexity—how many objects are visible and how detailed each ... These GPU changes include incorporating fixed-function ...
- SceniX | NVIDIA Developer Zone
-
Fixed an issue with the loadTextureHost convenience function using a wrong ... The NVSG importer failed to read quoted object names containing spaces. ... as NVIDIA's new "Fermi" GPU architecture; Cg Runtime Version 3 support for the ...
- Snenix 7.2: Adding OpenGL effects to an object. - NVIDIA Developer ...
-
To work with CgFX effects (as custom materials on the 3D objects) in SceniX, ... do that using the fixed function pipeline Material and a BlendAttribute. ... If you need more information on Cg and CgFX, please look at these: ...
Search
Search results