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Howdy, Stranger! It looks like you're new here. If you want to get involved, click one of these buttons! Categories · All Discussions798; General241; Graphics58 ...

CUDA 2.1 FAQ - NVIDIA Forums

Aug 16, 2010 ... Board Guidelines & Signature Rules · View New Content; RSS Feed .... Graphics APIs force developers to store data in textures, which requires ... pixel buffer object (PBO) and then map this buffer object for reading in CUDA.

The Cg Tutorial: Chapter 1. Introduction | NVIDIA Developer Zone

Apr 20, 2011 ... First, they lack the ability to transform vertices of 3D objects; instead, vertex ..... Read/write temporary registers store intermediate values. .... with an organization called the OpenGL Architecture Review Board (ARB), which ...

Resolved: Using OpenGL Vertex Array Objects With Cg Shaders ...

I'm writing an application which uses OpenGL vertex array objects and Cg shaders, however ... Create and bind the VAO to store the square.

What should be the best API for converintg real time images into 3D ...

Oct 20, 2011 ... Board Guidelines & Signature Rules · View New Content; RSS Feed. Page 1 of ... It depends on what you mean by "rendering real time 3D objects". If you ... That would give you the ability store stuff on the server side and view ...

GPU memory pointers in struct type kernel argument - NVIDIA Forums

May 6, 2011 ... Board Guidelines & Signature Rules · View New Content; RSS Feed ... so I'm not sure how to store it into MyStruct on the host side. ... of memory objects does not approve to store device memory pointers between kernel calls, ...

Storing pointers / structs on the device without the need for kernel ...

Apr 12, 2011 ... Board Guidelines & Signature Rules · View New Content; RSS Feed ... Is there any possibility to store these memory references on the device ... an image object to the kernel anytime I want to do something with it, are there ...

Unknown reason for Global load - NVIDIA Forums

Jan 23, 2012 ... Board Guidelines & Signature Rules · View New Content; RSS Feed ... If I perform the store to global without multiplying by this scale factor, those ... the radius from the transmitter pixels sent in to the object pixel for this thread, ...

NWIZ and AutoCAD2010 - NVIDIA Forums

Jan 19, 2011 ... Many of the PC's have got an NVidia FX video card on board. Upon starting ... user Modify-permissions on this object before the user starts AutoCAD. Hopefully I can enable the user in sucessfully enter and store the settings.

Pointer to pointer to global memory - NVIDIA Forums

May 13, 2011 ... Board Guidelines & Signature Rules · View New Content; RSS Feed ... This becomes quite obvious if you consider that CL memory objects are ... for a a short time), and there is no support for storing pointers to global memory.