- OpenCL | NVIDIA Developer Zone
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NVIDIA also provides powerful performance analysis tools for OpenCL ... drivers and SDK code samples to all GPU Computing registered developers. Log in or ...
- CUDA Toolkit 4.0 | NVIDIA Developer Zone
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Find all the latest versions of other Libraries and Tools on our Tools & EcoSystem Page. Please download the lastest CUDA Toolkit 4.0 Errata Update. The latest ...
- PhysX DCC | NVIDIA Developer Zone
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These DCC tools can be used to create both PhysX and APEX assets. ... material system for sharing and adjusting physics properties on many objects at once. ... the application by providing the requested information in all required fields.
- FX Composer | NVIDIA Developer Zone
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Texture Viewer. Support for .dds, .jpg, .bmp, .png, .tif; Drag-and-drop textures onto object materials ... Texture Tools for Adobe Photoshop Updated · NVAPI June ...
- CUDA Newsletter | NVIDIA Developer Zone
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Stay up-to-date about the world of CUDA and GPU Computing. Read our CUDA ... Apr. 02: Advancing the Development of RF Systems; New Allinea Tools · Mar.
- OpenGL 3.3 Sampler Objects with CG Fragment Shader - NVIDIA ...
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Hi, I have been trying to get my CG fragment shader working with the sampler objects introduced in OpenGL 3.3 but the shader does not seem to be associating ...
- Kinematic Actors PhysX 3.1 - NVIDIA Developer Forums
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If the kinematic object is not moving, the controller can collide with it and move over it as ... generate contacts for all that were not filtered above ...
- Modifier Tab not working - NVIDIA Developer Forums
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All four programs have trouble with the Modifier Tab. The Modifier Tab in the PhysX Tools is always blank as noted in the Plug-In ... The best luck I have had to date is with 64 bit Max 10 that did not crash but stopped updating. If I select any other object the tab still displays the same data and no object name.
- PhysxVisualDebugger not rendering - NVIDIA Developer Forums
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There is no output to debug renderer, but I can see all the contents of the SDK in the "all objects" window. Thank you for your attention.
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