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- The Cg Tutorial: Chapter 8. Bump Mapping
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What happens is that the object-space light vector and half-angle vectors ..... the mesh appropriately (for example, using NVIDIA's NVMeshMender software, ...
- The Cg Tutorial: Chapter 1. Introduction
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First, they lack the ability to transform vertices of 3D objects; instead, vertex ...... the mesh appropriately (for example, using NVIDIA's NVMeshMender software, ...