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Last Updated: 03 / 06 / 2007

NVShaderPerf 1.8 Home

sshot.jpgNew in this release:
  • Support for ForceWare 81.95 drivers and Unified Compiler.
  • Support for GeForce 7800 GTX and other recently released GPUs.
  • Added the option to take the most/least expensive path for shaders that use conditional branching.  Metrics for the most expensive path are reported by default.  Metrics for the least expensive path are displayed when the -minbranch flag is specified.
Overview

The NVShaderPerf command line utility uses the same technology as the Shader Perf panel in FX Composer to report shader performance metrics.

It supports DirectX and OpenGL shaders written in HLSL, GLSL, Cg, !!FP1.0, !!ARBfp1.0, VS1.x, VS2.x, VS3.x, PS1.x, PS2.x, and PS3.x. You can get performance reports for your shaders on the entire family of NVIDIA GPUs, including cycle count, register usage, and pixel throughput metrics.








NVShaderPerf Installer Version 1.8 (.exe) [32 MB - 11-30-2005]

NVShaderPerf ReadMe (.txt)


PerfHUD