
Last Updated:
08
/
31
/
2004
NVLink v2.3

Last updated: 03/13/2002
NVLink is a powerful new tool which provides automatic vertex shader generation. You specify the number of lights, texgen modes, bones, etc. and it can automatically assemble an optimized vertex shader. This app is a demo of some of its functionality.
Updated -- 3/13/02
-Fixes a crash bug seen when using NVLink to generate a large number of shaders.
Updated -- 9/24/01
-Fixes problem with backend optimizer when using the address register.
Updated -- 6/20/01
-Fixes a problem with the back-end optimizer.
-Adds full documentation in the form of a help file, with full API documentation and a short tutorial.
Updated -- 5/16/01
Minor update, fixes a few bugs in the linker.
This demo requires the NVEffectsBrowser to run.