Modern shaders are growing in complexity, making them harder to understand and debug. To help developers address this problem, NVIDIA offers a full-featured pixel shader debugger that allows shaders to be debugged just like CPU code.
The NVIDIA Shader Debugger is a plug-in for FX Composer 2.5 that supports debugging of pixel shaders in the following shading languages:
Platform: Windows XP/Vista GeForce 6 Series equivalent or better GPU 2+ GHz Dual-Core Processor 2 GB System Memory Requires FX Composer 2.5, which is bundled with the Shader Debugger download 360 MB free disk space (installer includes FX Composer 2.5)