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Last Updated: 05 / 09 / 2004

SIGGRAPH 2002: Interactive Geometric Computations Using Graphics Hardware

The increasing performance capabilities of 3D graphics rasterization have made it an excellent candidate for solving complicated geometric problems, beyond image synthesis. This course provides an overview of hardware features, issues in programming, and applications to various geometric problems, including visibility, collisions, simplification, motion planning, etc.








Overview of Graphics Hardware (.ppt) ( 591 KB)

Robust Shadow Volumes (.ppt) ( 2997 KB)

Shadow Mapping (.ppt) ( 1967 KB)


NVISION 08