
Last Updated:
05
/
20
/
2004
GPU Gems Showcase
This session includes three talks based on material in GPU Gems: Programming Techniques, Tips, and Tricks for Real-Time Graphics.
- Image-Based Lighting: How to create local reflections using environment maps (get the shaders here).
- Perspective Shadow Mapping: Several improvements that make Perspective Shadow Maps practical for games.
- Ambient Occlusion: A simple technique that can greatly enhance your game's appearance.