
Last Updated:
04
/
03
/
2006
Cross-Platform Development Using FX Composer 2.0
Presenters: Chris Maughan, Kevin Bjorke
Now supporting both OpenGL and DirectX, FX Composer 2 provides a state-of-the-art integrated development environment for shader authoring in Cg and HLSL through COLLADA FX. Attendees will learn all about FX Composer 2's features, including shader profiling support, artist-friendly tweakables, scripting support, custom plug-in architecture, and much more.
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