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Last Updated: 04 / 03 / 2006

Cross-Platform Development Using FX Composer 2.0

Presenters: Chris Maughan, Kevin Bjorke


fx-composer2-production-pip.jpgNow supporting both OpenGL and DirectX, FX Composer 2 provides a state-of-the-art integrated development environment for shader authoring in Cg and HLSL through COLLADA FX. Attendees will learn all about FX Composer 2's features, including shader profiling support, artist-friendly tweakables, scripting support, custom plug-in architecture, and much more.

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