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Last Updated: 12 / 17 / 2002

Developer Newsletter: Issue #6

In this month's issue:


NV30 Cg Shader Contest

Don’t miss a chance to win an NV30 while showcasing your shader-writing talents! CgShaders.org is running a Cg shader contest with some great prizes, including an NV30-based Shuttle XPC system and an NV30-based graphics board. Find out more at: http://www.cgshaders.org/contest/.


Iron Developer Conference

You are invited to attend NVIDIA's "Iron Developer" Seminar in Roppongi, Tokyo. Co-hosted by Silicon Studio Corporation and sponsored by Microsoft, SoftImage, AMD, and Elsa, this event is a must for game and real-time application developers. This year's conference will focus on:

  • Cg - A high-level language for programming GPUs through DirectX 8, DirectX 9, and OpenGL
  • Details on NVIDIA's next generation GPUs, including NV30 and the CineFX architecture
  • Microsoft® DirectX® 9.0 - the latest version of Microsoft's suite of multimedia application programming interfaces
  • The latest real-time rendering technologies for cinematic shading, with advanced shadows, lighting, high precision and high dynamic range rendering, and more
  • Softimage|XSI 3.0 - with Cg and real-time shader integration
  • Performance optimization
  • Hands-on coding labs

Find out more at here.


Learning About Cg

The "Learning about Cg" page has been updated with a number of useful presentations about Cg. It also includes some advice for getting the most from the various Cg-related material that we have released.


Cg Tutorials Available

If you're looking for an easy, self-contained way to learn or teach Cg, the Cg tutorials are the best solution. The package includes three tutorials: diffuse lighting only, diffuse and specular lighting, and dispersion. Each tutorial comes with a Microsoft Visual Studio workspace and project, a PowerPoint presentation that gives step-by-step instructions, and solution code. The tutorials are set up so that you can focus on the Cg effects that you're trying to achieve, so they are a great way to learn Cg as well as to teach it. The framework that we have provided can be modified and extended to create other tutorials.

The Cg Tutorials are available here.


Send Us Your Comments!

Please let us know how you like the restructured Developer website by sending mail to devrelfeedback@nvidia.com with the word COMMENTS in the subject line. If you have had any problem downloading our Cg Toolkits, please let us know as well. Other comments are also welcome, of course.




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