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All Tools & SDKs Sorted Alphabetically

You can also sort this list by date.

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NameDescriptionUpdatedTypeMinimum GPU
3ds max DDS Plug-insAllows 3ds max to read .dds files.5/10/2005Content Creation
AGP MemoryHere's a little app that will tell you how much AGP memory is available on your system.11/1/2001Software Development
BlendView Utility for DX7 Pipeline SetupA convenient GUI for experimenting with various blend modes and ourputing Direct3D setup code for an application12/16/1999Software DevelopmentGeForce 256
CgFX ViewerThe CgFX Viewer is a standalone shader prototyping tool supporting the .fx format. It allows users to connect, edit, and tweak shaders and render them in DirectX and OpenGL.
11/13/2002Content Creation
Cg Toolkit 1.1NVIDIA's Cg Toolkit provides everything you need to quickly get started with Cg.2/24/2004Software DevelopmentGeForce FX
Cg Toolkit 1.2NVIDIA's Cg Toolkit provides everything you need to quickly get started with Cg.2/24/2004Software DevelopmentGeForce FX
Cg Toolkit 1.5 (September 2007)NVIDIA's Cg Toolkit provides everything you need to quickly get started with Cg.2/24/2004Software DevelopmentGeForce FX
Cg Toolkit Feb. 2007 ReleaseNVIDIA's Cg Toolkit provides everything you need to quickly get started with Cg.8/22/2007Software DevelopmentGeForce FX
Convolution FiltersThis example shows various methods of implementing convolution filters in OpenGL using Cg. It supports both 1D separable filters (such as Gaussian blur) and 2D filters (such as disc blurs). 7/22/2005Software DevelopmentGeForce FX
DDS Thumbnail ViewerAllows you to view .dds files in Thumbnail view in the Windows Explorer.5/10/2005Content Creation
DDS UtilitiesA collection of four utilities for manipulating .dds files: nvDXT, detach, stitch, and readDXT.5/10/2005Content Creation
Developer E3 System Special6/1/2005Performance Analysis
Developer Shader Model 3 Survey1/13/2006Performance Analysis
Device IDsDevice ID values for NVIDIA processors. 9/8/2003Programming Techniques
Fast Math RoutinesA collection of good fast math routines including a fast table-based square root, and FloatToInt(). Never cast with (int) unless you understand why you shouldn't!!12/1/1999Performance
FX Composer 1.8Enables developers to create high-performance shaders in an IDE with real-time preview and GPU optimization features.7/11/2004Art Assets ,
Content Creation ,
Performance Analysis
GeForce FX
FX Composer 2Enables developers to create high-performance shaders in an IDE with real-time preview and GPU optimization features.7/11/2004Art Assets ,
Performance Analysis ,
Content Creation
GeForce FX
FX Composer 2.0Enables developers to create high-performance shaders in an IDE with real-time preview and GPU optimization features.6/1/2008Content Creation ,
Art Assets ,
Performance Analysis
GeForce FX
FX Composer 2.5FX Composer 2.5 enables developers to create high-performance shaders in an IDE with real-time preview and GPU optimization features, performance tuning, and debugging.4/28/2008Content Creation ,
Performance Analysis ,
Art Assets
GeForce FX
FX Composer 2.5 Beta 2Enables developers to create high-performance shaders in an IDE with real-time preview and GPU optimization features.6/1/2008Art Assets ,
Performance Analysis ,
Content Creation
GeForce FX
Legacy DDS UtilitiesLegacy collection of four utilities for manipulating .dds files: nvDXT, detach, stitch, and readDXT.5/10/2005Content Creation
Maya Cg Plug-inThe Maya Cg Plug-in allows artists to author and visualize content in Maya 4.5 and Maya 5.0 using advanced hardware rendering and the Cg high level language.7/15/2003Content Creation
Mel Tools for CgFXSome useful CgFX Mel tools, with accompanying documentation.5/6/2003Content CreationGeForce FX
NVASM Version 1.42NVASM is a vertex and pixel shader macro assembler with a number of useful features including integration with Visual Studio and helpful error reporting.2/12/2002Software DevelopmentGeForce2
NVB Exporter for 3ds maxThe NVB Exporter allows 3ds max users to export .nvb files for use in the CgFX Viewer.2/10/2003Content Creation
NVemulateNVemulate allows you to emulate the functionality of various GPUs (very slowly) in software.9/24/2004Software Development ,
Performance Analysis
NVIDIA® SceniX™ Archive (NVSG)7/30/2009Software Development
NVIDIA® SceniX™ Details8/1/2009Software Development
NVIDIA® SceniX™ scene management engineThe NVIDIA Scene Graph Software Development Kit (NVSG SDK) is an object-oriented programming library for creating scenegraph-based applications. 7/29/2005Software Development
NVIDIA® SceniX™ scene management engine7/30/2009Software Development
NVIDIA Audio SDKThe NVIDIA Audio SDK, containing information on getting the most out of DX8 audio.10/4/2002Software Development
NVIDIA Handheld SDK (March 2004)Our latest tools, documentation, and resources for handheld developers.4/1/2004Software Development
NVIDIA MelodyNVIDIA Melody creates high quality normal maps that make a low-poly model look like a high-poly model.8/2/2004Content CreationGeForce FX
NVIDIA PerfHUD 6PerfHUD is a performance analysis tool that overlays a graph of useful information on top of DirectX applications (like a HUD). It also provides automatic analysis of frames and the ability to scrub through a frame in real time while the application is running.5/14/2008Performance Analysis
NVIDIA PerfHUD 6PerfHUD is a performance analysis tool that overlays a graph of useful information on top of DirectX applications (like a HUD). It also provides automatic analysis of frames and the ability to scrub through a frame in real time while the application is running.1/29/2009Performance Analysis
NVIDIA Plug-ins for Adobe PhotoshopThis installer contains two plug-ins and several helpful scripts for Adobe® Photoshop®: NVIDIA Normal Map Filter, NVIDIA DDS Plug-in, NVIDIA Mipster Script, and the NVIDIA Cube Map Shuffler.5/10/2005Content Creation
NVIDIA Scene Graph 5 BetaThe NVIDIA Scene Graph Software Development Kit (NVSG SDK) is an object-oriented programming library for creating scenegraph-based applications. 12/2/2008Software Development
NVIDIA Scene Graph SDK (NVSG) ArchiveThe NVIDIA Scene Graph Software Development Kit (NVSG SDK) is an object-oriented programming library for creating scenegraph-based applications. 4/1/2009Software Development
NVIDIA ShaderPerf 2NVIDIA ShaderPerf is a handy utility that reports detailed shader performance metrics for a wide range of inputs. It is available both as a command line utility and with a user interface in FX Composer.4/7/2004Performance Analysis
NVLink v2.3NVLink is a powerful tool that provides automatic vertex shader generation. You specify the number of lights, texgen modes, bones, etc. and it can automatically assemble an optimized vertex shader.
3/13/2002Software DevelopmentGeForce 256
NVMeshMenderNVMeshMender is a tool designed to help condition meshes for per-pixel lighting.2/23/2004Content Creation ,
Software Development
NVParseNVParse is an OpenGL tool that simplifies the programming of vertex and pixel computations on NVIDIA GPUs.11/28/2001Software DevelopmentGeForce3
NV Pixel Format 1.0NV Pixel Format 1.0 allows the OpenGL programmer to inspect all pixel formats available and their attributes. It also enables multiple window creation with individual pixel formats (multisample, stereo,etc.) and allows for easy visual comparison. Executable and source code are included.
11/15/2001Software Development
NvTriStrip LibraryA library for vertex cache aware stripification of geometry.2/16/2004Content Creation ,
Software Development
Open-source Cg Compiler CodeThis release provides the source code for the Cg compiler (cgc.exe) with a "generic" profile, which does some minimal semantic checks and prints out a tree representation of the code.8/9/2002Software DevelopmentGeForce FX
PerfHUDPerfHUD is a performance analysis tool that overlays a graph of useful information on top of DirectX applications. The HUD acronym means Heads Up Display.6/7/2005Performance Analysis
PerfHUD 5PerfHUD is a performance analysis tool that overlays a graph of useful information on top of DirectX applications. The HUD acronym means Heads Up Display.6/1/2008Performance Analysis
PerfHUD 6 Beta 2PerfHUD is a performance analysis tool that overlays a graph of useful information on top of DirectX applications. The HUD acronym means Heads Up Display.6/1/2008Performance Analysis
Practical Performance Analysis and TuningAn overview for performance tuning, including advice for current and future GPUs.3/24/2004PerformanceGeForce FX
Quake 2 Model Bump-map ViewerThis OpenGL app lets you open & view bump maps on Quake 2 characters.6/1/2000Content Creation
Quake3 Arena Model Bump MappingBump maps can add a lot to polygonal models. Ths app lets you import Q3A models and apply bump maps to them to see the results on a GeForce 256.1/23/2000Content Creation
Register Combiner State to NVParse String conversion codeThis code enables developers using register combiners in OpenGL to convert combiner state into an nvparse RC1.0 string.8/9/2001Software DevelopmentGeForce 256
Texture Atlas ToolsA collection of tools for creating texture atlases, which can help to increase batch sizes. 5/10/2005Content Creation
Timer Function Performance This simple application runs a number of timing functions to determine how long each call takes. This reveals that some methods of getting the elapsed time can take 150 times longer than others. The difference in timer function call speed can make a large difference in your timing accuracy!7/17/2001Performance Analysis ,
Software Development
Tools OverviewAn overview of various useful developer tools that we offer.
1/31/2004Content Creation ,
Performance Analysis ,
Software Development
Tools to Squeeze Maximum Performance from Your GPUA survey of NVIDIA's extensive performance tools suite.3/24/2004Performance AnalysisGeForce FX
TransmogrifyingTextures Vol. IA collection of over 200 high-resolution, general-purpose, tiling, production-ready, real-time texture maps (in DDS format).1/17/2002Content Creation
Vertex Shader to Vertex Program Conversion Tooldxvs2oglvp is an easy-to-use command line tool for converting DirectX8.0 vertex shaders to the equivalent OpenGL vertex program for use with the NV_vertex_program extension.11/26/2001Software DevelopmentGeForce3
Windows Texture ViewerWTV was developed for simple DDS viewing, especially for those DDS files with an alpha channel.5/10/2005Content Creation