NVIDIA Parallel Nsight 2.2 Release Candidate Updated!
Building on the NVIDIA Parallel Nsight™ 2.2 Release Candidate 1 release with multiple bug fixes and stability improvements, the NVIDIA Developer Tools team is proud to announce the release of NVIDIA Parallel Nsight 2.2 Release Candidate 2.
- Read more
- comment[]
NVIDIA Parallel Nsight 2.2 RC1 Now Available!
NVIDIA Parallel Nsight™ 2.2 RC1 Released. This release brings support for single GPU Debugging for CUDA developers on systems equipped with any GPU that supports hardware GPU debugging. For graphics developers, Nsight now supports DirectX 9 in the Frame Debugger, Frame Profiler, Analysis and Nsight HUD.
- Read more
- comment[]
NVIDIA Texture Tools for Adobe Photoshop Updated!
NVIDIA's Adobe Photoshop plugin with tools for manipulating Normal Maps and DDS textures.
- Read more
- comment[]
Parallel Nsight 2.1 Released
We are proud to announce the final release of NVIDIA Parallel Nsight™ 2.1. This release adds a number of new features to enhance debugging and profiling capabilities, including support for the new CUDA Toolkit 4.1.
- Read more
- comment[]
NVIDIA GPUDirect For Video Shown at IBC 2011
NVIDIA GPUDirect is a free API that allows third party hardware companies to interface more directly with NVIDIA Quadro and Tesla professional GPUs
- Read more
- comment[]
NVIDIA OpenGL 4.2 drivers for Windows and Linux now available
To coincide with the Khronos release of OpenGL 4.2, NVIDIA has drivers available now for Windows and Linux. These drivers provide full support for OpenGL 4.2 and GLSL 4.20. Developers can immediatly start to experiment with the new features and performance enhancements of OpenGL 4.2.
- Read more
- comment[]
Texture Tools for Adobe Photoshop Updated
Texture Tools for Adobe Photoshop updated to address specific defects.
- Read more
- comment[]
NVAPI June 2011 (r275) Available
NVAPI is NVIDIA's core software development kit that allows direct access to NVIDIA GPUs and drivers on all windows platforms. NVAPI provides support for categories of operations that range beyond the scope of those found in familiar graphics APIs such as DirectX and OpenGL.
- Read more
- comment[]