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> PhysX SDK 2.8.X
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3 Izen 29 Today, 01:17 PM
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7 makiolo 4,556 Yesterday, 10:09 PM
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1 Lucas Simão 68 20th November 2009 - 06:07 PM
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1 efw.org 85 20th November 2009 - 05:01 PM
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1 Ole J. Hagen 108 20th November 2009 - 09:02 AM
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5 smaddula 829 20th November 2009 - 08:00 AM
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2 Balaji 78 20th November 2009 - 05:14 AM
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0 Dr. Spankenstein 54 18th November 2009 - 09:51 PM
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5 Little Margin 186 18th November 2009 - 08:38 AM
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1 Izen 123 17th November 2009 - 09:37 PM
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Scaling Question
Are there Issues with different Scalings then 1:1
0 neutron 57 17th November 2009 - 03:48 PM
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Triggers & Kinematics
Cant get triggers to work with kinematics
2 j.gustafsson 126 17th November 2009 - 01:45 PM
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8 Ander 517 16th November 2009 - 08:40 PM
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0 Dr. Spankenstein 63 16th November 2009 - 02:26 PM
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0 STLMatt 93 15th November 2009 - 12:38 AM
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3 CarloM 209 14th November 2009 - 12:59 AM
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0 nuun 56 13th November 2009 - 10:40 PM
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PhysX Issue
Can't create triangular meshes
0 sanjuanl 74 13th November 2009 - 04:21 AM
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13 STLMatt 887 13th November 2009 - 02:00 AM
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2 sanjuanl 193 12th November 2009 - 08:36 PM
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0 Errorist 118 11th November 2009 - 08:32 PM
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Hardware limits
a little peek at the things to come
8 pumpkin__ 4,105 11th November 2009 - 03:57 AM
Last post by: nuun
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3 GalenValentine 465 10th November 2009 - 11:25 PM
Last post by: CarloM
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2 Martijn 118 10th November 2009 - 09:12 AM
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raycastClosestShape returns NULL on Xbox
raycastClosestShape does not work with maxDist param
0 dave.novak 76 9th November 2009 - 10:46 PM
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0 colinrgodsey 111 8th November 2009 - 03:49 AM
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0 STLMatt 70 7th November 2009 - 02:18 AM
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0 Lucas Simão 61 6th November 2009 - 08:52 PM
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Actor memory usage
how much memory does an actor require?
0 nuun 54 6th November 2009 - 08:28 PM
Last post by: nuun
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Double Precision PhysX SDK
Can I use (a version of) SDK with double prevision?
3 circassian 1,515 6th November 2009 - 07:56 PM
Last post by: nuun
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